Difference between revisions of "Attribute Caps"
Jump to navigation
Jump to search
Line 9: | Line 9: | ||
|'''Damage Increase''' | |'''Damage Increase''' | ||
| 100% | | 100% | ||
− | | 100 Is cap on Gear/Weapons | + | | 100 Is cap on Gear/Weapons Combined |
|- | |- | ||
|'''Defense Chance Increase''' | |'''Defense Chance Increase''' |
Latest revision as of 18:23, 17 July 2021
UO Eventine follows most of the original attribute caps.
Attribute | Cap | Details |
---|---|---|
Damage Increase | 100% | 100 Is cap on Gear/Weapons Combined |
Defense Chance Increase | 45% | |
Fast Cast Recovery | 6 | |
Faster Casting | 4 | |
Hit Chance Increase | 45% | |
Hit Point Regeneration | Uncapped | |
Lower Mana Cost | 40% | |
Lower Reagent Cost | 100% | |
Mana Regeneration | Uncapped | |
Reflect Physical Damage | 250% | |
Resists | 70% | |
Spell Damage Increase | No PvM Cap | |
Stamina Regeneration | Uncapped | |
Swing Speed Increase | 60% |