Difference between revisions of "Farming System"
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| + | == Overview == | ||
| + | The Farming system requires you to use the found seeds on farmland that you place in your house or yard with a yard wand. They will work on 4 specific graphic IDs. The IDs are 41757, 41748, 13001, and 13002. | ||
| + | == Production == | ||
| + | These crops will take a full day to first produce any resource. They can also produce more resources if not harvested for more days until they reach a peak resource. | ||
| − | + | Every crop has a maximum number of harvests that it can be harvested; once the last harvest has been completed, the crop will be uprooted, and another seed can be placed. | |
| − | + | == Bonus == | |
| − | + | Every crop has a chance when harvesting to yield a new seed. The seed yielded may have modifiers placed into the seed, which can result in either more resources or more harvests before uprooting. | |
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| − | Every crop has a chance when harvesting to yield a new seed. The seed yielded may have modifiers placed into the seed which can result in either more resources or more harvests before uprooting. | ||
Latest revision as of 13:33, 30 September 2026
Overview
The Farming system requires you to use the found seeds on farmland that you place in your house or yard with a yard wand. They will work on 4 specific graphic IDs. The IDs are 41757, 41748, 13001, and 13002.
Production
These crops will take a full day to first produce any resource. They can also produce more resources if not harvested for more days until they reach a peak resource.
Every crop has a maximum number of harvests that it can be harvested; once the last harvest has been completed, the crop will be uprooted, and another seed can be placed.
Bonus
Every crop has a chance when harvesting to yield a new seed. The seed yielded may have modifiers placed into the seed, which can result in either more resources or more harvests before uprooting.